Artist Statement

The lighting design of An Enemy of the People conveys a sense of place as it moves from one locale to the next. These places are linked to qualities like directionality and texture, expressed through use of the scenic structures such as trusses, windows and trees as well as referential or abstract textures to expand out from these anchoring elements.

Color quality throughout the piece generally aims to create a sense of constancy and interiority through warm practicals like lamps and chandeliers which are blended with and augmented by white 'natural light.’ This serves to ground the audience to the location of each scene and define these spaces.

This is supplemented with a more expressionistic use of color during transitional moments and in some subtle undertones. These elements originate from outside the main playing space. They are noted among the trees and within the water that surrounds the action. This creates a sense that there is an outer world beyond the borders of the interiors we spend most of the time inhabiting.

The water that encapsulates the space being something that, while not necessarily malicious, is interlinked. It feels as if our warm, familiar interior is a capsule, buoyed upon a vastness we only just are beginning to understand.


An Enemy of the People

Cincinnati Shakespeare Company

Director: Brian Isaac Phillips

Scenic: Jon Savage

Costumes: Erin Reed Carter

Sound: Zack Bennett

Visual Research

Gallery

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